

In Thing-Thing 3, 154 appears to be in a self-imposed exile. Battling his way back into an industrial sector, 154 is caught by Zeus, who attempts to snipe him back and forth, though he is agile and dodges every bullet, eventually defeating him. The desert's ancient structures are inhabited by undead – creatures who are later inferred to be individuals reanimated as a part of Systems Corp.'s experiments. mercenaries whose intention is his elimination despite seemingly having the entire place against him he manages to flee into a desert. Thing-Thing 2 begins with 154 wandering in a city. Hades's deployment may have been retconned by the fact he was locked in a containment chamber in Thing-Thing 4. – and that the two remaining elite bio-android and bio-weapon, Zeus and Hades, were deployed to terminate him. During his escape, he learnt the identity of the faction that held him – Systems Corp. 154 defeats Poseidon and makes his exit into the open world. When he arrives the third floor, he encounters and is halted by Poseidon, an Alpha-Class Bio-Android and one of the three elite bio-weapons created by the facility.

He then fights his way upwards through the building, killing all personnel. He escapes from the cell by killing his doctor, who formerly monitored his state, taking his pistol, shooting the ceiling's vent off and climbing out. Thing-Thing follows Gamma-Class Bio-Weapon Project #154, as he awakens in a containment cell. All Stinky Beans enjoy swarm tactics so don’t get overrun.Plot ( Spoiler Alert!) Thing-Thing 1 Be sure and take them out before they can soak you. Acid zombies on the other hand can hit you with an acid spray from far away. Standard zombies are slow and can’t harm you unless they get too close. Remember where they are and use them tactically! Try to accomplish them with the enemy in mid-air for even more bonus points!įirst Aid Kits provide a full heal. Headshots and center mass shots are tough but add more points on to your score.If it’s about to run out hurry up and get a kill to fully replenish it! The sky’s the limit, see how high you can get it! If you continue to kill enemies before the combo meter runs out, each additional enemy adds 0.1x to the multiplier. On top of that, there’s a combo multiplier. Combining the different methods contributes to an even greater score. Killing enemies in a variety of different ways yields different scores. These controls can be remapped in the pause menu. Survive as long as you can while chaining together kills! Default Controls Play Thing Thing Arena Classic now! Find more Crazy Monkey Game Hints and Tips.Ĭheck out other games at Crazy Monkey Games Thing Thing Arena Classic Game Guide Objective Need some help with Thing Thing Arena Classic? Check out these cheats, hints,
